![]() A change that came with 8.1 was relaxation of the minimum monitor resolution requirements, from the original spec of 1920 x 1080 down to 1680 x 1050 pixels (or higher). I tested DaVinci Resolve 8.1 and 8.1.1 on my eight-core Mac Pro under Mac OS 10.6.8 and “Lion” 10.7.2. ![]() Another welcomed change is that all versions now read AAF files and Avid MXF media, which had previously been a paid option. In short, the grading power is now the same between the free and the paid versions. The release of the 8.1.1 patch removed the limitation on the number of correction nodes possible in the Lite version. All of these products use the same base software tools and features, except the Lite version is restricted to SD and HD sizes and doesn’t include the stereo 3D support or noise reduction of the paid versions. Blackmagic Design announced that a Windows version is in development for early 2012. Resolve 8.1 comes in three Mac flavors – Resolve Lite (free), Resolve (paid, software-only) and the DaVinci Resolve Control Surface (software included). IMHO Color Finale and Resolve are two complementary software.Blackmagic Design’s acquisition of DaVinci has transformed this Ferrari into the preferred tool for desktop color grading, while still maintaining its stature. What I mean is that Resolve is a way more powerful tool (and has a smooth and faster workflow for color grading). Color Finale instead is really good when building not so complex gradings, and obviously, lets you work inside FCPX. So, it all depends on the type of project you are working, and not just in terms of budget.Īnyway Color Finale needs further development in order to reach Resolve (it doesn't have specialised curves, qualifiers and motion trackers, just to name few features), and also has some annoying bugs (some of those I guess related to the restriction given by the fxplug architecture and limitations. like the random disappear of the floating window and the buggy color pickers). It would be nice to see a collaboration between Denver and Apple in order to integrate color finale officially inside FCPX as part of the color tools (something like the lumetri tools inside premiere) It is still the best plugin available for fcpx. I learned FCP X's color board mainly through tutorials by Denver Riddle. Although the Color effect within FCP X is terribly sketchy with it's increments from 0-100%, I stack instances of it like a would nodes in Resolve. ![]() I save them as effect preset, skim over this preset's icon in the effects tab to preview them on other clips in realtime without having to apply them first. I make a freeze frame of the sequence's reference shot, connect it over the other clips and crop it, a makeshift wipe/splitscreen view like in Resolve. I made my own skin-warming and skin-smoothing effect in Motion (wedding videos ).Īt the end of the day, it takes me, say, three hours to grade everything in FCP X, compared to six hours in Resolve, roundtrip and render times not included. How can that be?ĮDIT: I can answer my own question. If the task is to just generally enhance and stylize the images, staying in FCP X is way more effective. You quickly move the pucks and instantly see that it's approximating what you had in mind. You don't see the niceties, because they aren't shown. If the task was to squeeze the utmost beauty out of every shade and color, you can do this only with the precise tools of Resolve.
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